Comparing Mixed Reality and Physical Therapy to Improve Balance and Coordination in Adolescents With Spastic Diplegic Cerebral Palsy
- Sponsor
- Ibadat International University, Islamabad
- Study ID
- NCT07685327
- Status
- Recruiting
Conditions
- Cerebral Palsy
- Spastic Diplegic Cerebral Palsy
Eligibility Criteria
- Sex
- ALL
- Age
- 10 Years - 19 Years
- Healthy Volunteers
- Not accepted
Interventions
- Meta Quest Pro Mixed Reality System — DEVICEParticipants will receive fully immersive Mixed Reality rehabilitation using the Meta Quest Pro headset in combination with standardized physical therapy. The intervention includes interactive applications such as Beat Saber, Ball Balance, Run and Cycling, Running Monkeys, and Back to Subway Surfer. Treatment will be provided three sessions per week for eight weeks to improve balance and coordination in adolescents with spastic diplegic cerebral palsy.
- Standard Physical Therapy — OTHERParticipants will receive standardized physical therapy consisting of balance training, tandem gait exercises, beam walking, wobble board exercises, cone weaving, stretching, strengthening exercises, patient education, and a home exercise program. Treatment will be provided three sessions per week for eight weeks.
Study Details
This randomized controlled trial aims to compare the effectiveness of fully immersive Mixed Reality (MR) combined with standard physical therapy versus standard physical therapy alone in improving balance and coordination among adolescents with spastic diplegic cerebral palsy. A total of 40 participants aged 10 to 19 years will be randomly assigned to one of two treatment groups. The intervention will be provided three times per week for eight weeks. Balance and coordination will be assessed before treatment, at four weeks, and after completion of the intervention using validated clinical outcome measures. The findings of this study may help determine whether immersive Mixed Reality can enhance rehabilitation outcomes in adolescents with cerebral palsy.
Key Dates
- First listed
- Jul 6, 2026
- Start date
- Jan 12, 2026
- Status verified
- Jan 2026
- Primary completion
- Jul 1, 2026
- Completion
- Aug 1, 2026
Study Design
- Enrollment
- 40 participants (estimated)
- Allocation
- RANDOMIZED
- Intervention model
- PARALLEL
- Primary purpose
- TREATMENT
Arms
- Experimental: Fully Immersive Mixed Reality + Standard Physical TherapyParticipants assigned to the experimental arm will receive fully immersive Mixed Reality (MR) using the Meta Quest Pro platform in combination with standardized physical therapy. The MR intervention will include interactive applications designed to improve balance and coordination. Standard physiotherapy will include balance training, gait training, beam walking, wobble board exercises, cone weaving, stretching, and strengthening exercises. Treatment will be provided three sessions per week for eight weeks.
- Active Comparator: Standard Physical TherapyParticipants assigned to the control arm will receive standardized physical therapy alone, including balance training, gait training, beam walking, wobble board exercises, cone weaving, stretching, strengthening exercises, patient education, and a home exercise program. Treatment will be provided three sessions per week for eight weeks.
Primary Outcome Measure
Comprehensive Coordination Scale (CCS) [ Time Frame: Baseline, Week 4, and Week 8 ]
Central Contacts
- Muhammad Ashar Rafi, PhD*923083407837
- Muhammad Yaseen Khattak, MS-PPT923115563552
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