Self-Directed Upper Extremity Gaming in Inpatients With Stroke

Part of paid clinical trials in Chicago, Illinois.

Sponsor
Milap Sandhu
Study ID
NCT07806097
Status
Recruiting

Conditions

Eligibility Criteria

Sex
ALL
Age
18 Years - N/A
Healthy Volunteers
Not accepted

Interventions

  • Self-Directed Therapeutic Rehab using In-room Virtual Entertainment (STRIVE) — OTHER
    In-room upper extremity gaming system using markerless motion tracking

Study Details

STRIVE uses a camera mounted on the in-room TV and a connected laptop to track arm and hand movements during gameplay via markerless motion capture. No controllers or wearable sensors are required, and patients initiate a session with a single button on the TV remote. Games target clinically relevant movements such as reaching and grasping, with difficulty adapting to the user.

Key Dates

First listed
Sep 8, 2026
Start date
Jul 20, 2026
Status verified
Sep 2026
Primary completion
Jul 20, 2027
Completion
Dec 20, 2027

Study Design

Enrollment
30 participants (estimated)
Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
TREATMENT

Arms

  • Experimental: STRIVE participants
    Participants using STRIVE

Primary Outcome Measure

Observational Notes [ Time Frame: During every session throughout phase 1 (months 3-4) --and during at least 2 sessions for every participant during phase 4 (months 15-18) ]

Central Contacts

Locations (1)

FacilityCityStateZIPSite coordinators
Shirley Ryan AbilityLabChicagoIllinois60611-3167
Rachel A Kalvakota, OTD, OTR/L
3122383947

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